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2008 PixelJunk Eden Perhaps the Japanese indie game idealism. Punish puzzle platformer with an unusual mechanic making branches grow under the feet of your character, audiovisual work of Japanese artist and producer Techno Baiyun makes it unique, transcendent experience. Many of those who played in the West did not think about the Japanese game, in spite of modern Eastern environment, but Cuthbert insists Japanese company employees and 60-70 percent of the critical design and manufacturing. 'Q Runescape game is a Japanese company,' said Cuthbert. 'We kind of used Japanese methods somewhat mixed with Western methods, but we tend to use a Nintendo game-making style in RuneScape. You can cut out a lot of things. You do not have to fall in love with something so much that you keep it there forever. Too often in the West and the game will have everything but the kitchen sink. If you look at Nintendo 'game, it is much more than a minimalist game design. You have to take the basic idea and push them to the max in a small group of values'. These are the principles that make sense indie game Runescape and Inafune sees similarities to the scene with a thriving glory days of Japanese creativity. And he said, 'I am making a game Runescape 27 years,' he says. 'When I came the first time in the gaming industry, and there was really any company has been significant, Buy RS Gold  even at that time the whole scene games in Japan do not feel like a scene indie game developers are willing to take risks - they do not want to live life safety standards, they want to create something interesting. 'PixelJunk Eden game RuneScape Q But while there is a definite momentum behind the scenes of indie Japanese, and there is a long way to go before it makes financially viable environment for developers. The owners of the platform is the most important, Yoshida said that Sony has always supported local indie game Runescape, the net return to the original PlayStation development kit Yaroze to the last versions, such as the Tokyo Jungle for the PS3. Although people may think about the game of survival exotic animal life, as published in the name of Sony, this work Yohei Kataoka and his team sharp that Sony has decided to take under his wing. 'This was done by a small team and all part of the game was touched by the person Creative', 'says Yoshida. 'But we do not hear of many Japanese developers in their 20s or 30S. Kataoka completely unique exception '. Instead, Sony has focused Westerners allows developers to get runescape games out of Japan and assistance in areas such as resettlement or national rankings. 'Indie' boom, what is happening in the United States and Europe is a different matter, because the market is healthy now, 'says Yoshida.